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Game dev

CPZ devblog 002

Where we look over the ship designs

And now for some art.

What’s it gonna be this spaceship thingie? It will inform at least a faction design. Here’s the blueprints we did in Adobe Illustrator for this one, old habits die hard…

Starship L1
Starship L2

Of course this being a pixel art project, only the Flying Spaghetti Monster knows knew what it’s gonna look like in the end. We had to lose most of those curves and the exorbitant amount of weapons. Well, all of them actually.

It’s still gonna have to carry at least one gun somewhere, ’cause lawless universe = lot of opportunities to shoot and even more to get shot at. I’ll figure out where to stick them soon enough.

Here’s a sneak peek of the current pixel art prototype status: